Unlike some "Zelda"-themed games, "Tunic" presents a true problem, and the answers to puzzles aren't always clear. Andrew Shouldice, the creator of "Tunic," even made an entire new language to make the title feel unfamiliar, but understandable. In an interview with TheGamer, Shouldice revealed that he meant for the language https://2427150.designertoblog.com/47909810/these-were-the-video-video-games-that-outlined-2022