Kouichi Kawamoto, who led the Nintendo Change 2's growth, cited Bananza's destructible environments for example of gameplay built feasible from the enhanced processing speed more than the initial Change. The whole thing of Bananza's terrain is made from voxels, which Motokura claimed was the first issue distinguishing it from https://pacificdrivegameplay73849.blog-a-story.com/17565079/the-fact-about-donkey-kong-bananza-that-no-one-is-suggesting